{"id":1412,"date":"2019-12-21T16:46:36","date_gmt":"2019-12-21T15:46:36","guid":{"rendered":"http:\/\/jakeouvina.com\/jake\/?post_type=jetpack-portfolio&#038;p=1412"},"modified":"2019-12-30T16:56:24","modified_gmt":"2019-12-30T15:56:24","slug":"tharsis-facility","status":"publish","type":"jetpack-portfolio","link":"http:\/\/jakeouvina.com\/jake\/index.php\/portfolio\/tharsis-facility\/","title":{"rendered":"Tharsis Facility"},"content":{"rendered":"\n<figure class=\"wp-block-embed-youtube wp-block-embed is-type-video is-provider-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<div class=\"video-wrapper\"><span class=\"embed-youtube\" style=\"text-align:center; display: block;\"><iframe loading=\"lazy\" class=\"youtube-player\" width=\"840\" height=\"473\" src=\"https:\/\/www.youtube.com\/embed\/2bb0sgEM2vc?version=3&#038;rel=1&#038;showsearch=0&#038;showinfo=1&#038;iv_load_policy=1&#038;fs=1&#038;hl=en-US&#038;autohide=2&#038;wmode=transparent\" allowfullscreen=\"true\" style=\"border:0;\" sandbox=\"allow-scripts allow-same-origin allow-popups allow-presentation allow-popups-to-escape-sandbox\"><\/iframe><\/span><\/div>\n<\/div><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\"> Tharsis Facility is a collection of modular assets I designed to be used in Unreal Engine 4, and it was inspired by NASA&#8217;s 3D printed Mars Habitat Challenge. This is the first modular models I have ever designed, and the first environment I&#8217;ve created. The 3D models were made in 3ds Max 2019. The texture set was made in Substance Painter 2019. I took the environment mesh from NASA&#8217;s 3D models collection: <a rel=\"noreferrer noopener\" href=\"https:\/\/www.youtube.com\/redirect?event=video_description&amp;q=https%3A%2F%2Fnasa3d.arc.nasa.gov%2Fmodels&amp;redir_token=Dgy04BKbGOcWoDrC7yGqpYngV-x8MTU3NzgwNzExOUAxNTc3NzIwNzE5&amp;v=2bb0sgEM2vc\" target=\"_blank\">https:\/\/nasa3d.arc.nasa.gov\/models<\/a>. In Unreal Engine I created a blueprint for each module, with some customization options showed at the editor for fast and easy working. Each material is custom made and has several parameters to make adjustments.  This was a very time consuming project, but it was a very good project to learn how to take care of measurements when modelling, to create complex and customizable materials and shaders and to make simple environment asset blueprints. <\/p>\n","protected":false},"excerpt":{"rendered":"<p>Tharsis Facility is a collection of modular assets I designed to be used in Unreal Engine 4, and it was inspired by NASA&#8217;s 3D printed Mars Habitat Challenge. This is the first modular models I have ever designed, and the first environment I&#8217;ve created. The 3D models were made in 3ds Max 2019. The texture&hellip;<\/p>\n","protected":false},"author":1,"featured_media":1407,"template":"","format":"standard","meta":{"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2}},"jetpack-portfolio-type":[96,95,114],"jetpack-portfolio-tag":[99,128,126,116,127,125,115],"class_list":["post-1412","jetpack-portfolio","type-jetpack-portfolio","status-publish","format-standard","has-post-thumbnail","hentry","jetpack-portfolio-type-3dmodel","jetpack-portfolio-type-gamedev","jetpack-portfolio-type-videogame","jetpack-portfolio-tag-3d-model","jetpack-portfolio-tag-collection","jetpack-portfolio-tag-environment","jetpack-portfolio-tag-gamedev","jetpack-portfolio-tag-modular","jetpack-portfolio-tag-unreal-engine","jetpack-portfolio-tag-videogame","portfolio-entry"],"jetpack_publicize_connections":[],"jetpack_sharing_enabled":true,"jetpack-related-posts":[{"id":1292,"url":"http:\/\/jakeouvina.com\/jake\/index.php\/portfolio\/super-nintendo-props\/","url_meta":{"origin":1412,"position":0},"title":"Super Nintendo Props","author":"Jake","date":"September 18, 2019","format":false,"excerpt":"https:\/\/sketchfab.com\/3d-models\/super-nintendo-props-c80a0d9ff7a143a083aade62339fd4d0 A small scene featuring a Super Nintendo console, two controllers, four cartridges, a tube TV and cables, placed in a small room. 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This model got a \"Staff Pick\", a recognition from the staff members of Sketchfab, and was\u2026","rel":"","context":"Similar post","block_context":{"text":"Similar post","link":""},"img":{"alt_text":"Super Nintendo Props 3D Model","src":"https:\/\/i0.wp.com\/jakeouvina.com\/jake\/wp-content\/uploads\/2019\/09\/SNES.png?resize=350%2C200","width":350,"height":200,"srcset":"https:\/\/i0.wp.com\/jakeouvina.com\/jake\/wp-content\/uploads\/2019\/09\/SNES.png?resize=350%2C200 1x, https:\/\/i0.wp.com\/jakeouvina.com\/jake\/wp-content\/uploads\/2019\/09\/SNES.png?resize=525%2C300 1.5x, https:\/\/i0.wp.com\/jakeouvina.com\/jake\/wp-content\/uploads\/2019\/09\/SNES.png?resize=700%2C400 2x"},"classes":[]},{"id":1320,"url":"http:\/\/jakeouvina.com\/jake\/index.php\/portfolio\/cat-664-30-bc-metropolitan-museum-of-art-nyc\/","url_meta":{"origin":1412,"position":1},"title":"Cat, 664\u201330 BC, Metropolitan Museum of Art, NYC","author":"Jake","date":"September 18, 2019","format":false,"excerpt":"https:\/\/sketchfab.com\/3d-models\/cat-66430-bc-metropolitan-museum-of-art-nyc-363e35ce64c04b21b8e1b30158d5f472 This is my contribution to the Ancient Artifacts 3D Modelling Challenge on Sketchfab, finishing in second place by popular vote. This model is a copy of an egyptian cat statue from the collections of The Met Musuem in New York. As described in its website: \u201cBastet was a powerful\u2026","rel":"","context":"Similar post","block_context":{"text":"Similar post","link":""},"img":{"alt_text":"","src":"https:\/\/i0.wp.com\/jakeouvina.com\/jake\/wp-content\/uploads\/2019\/09\/Cat.png?resize=350%2C200","width":350,"height":200,"srcset":"https:\/\/i0.wp.com\/jakeouvina.com\/jake\/wp-content\/uploads\/2019\/09\/Cat.png?resize=350%2C200 1x, https:\/\/i0.wp.com\/jakeouvina.com\/jake\/wp-content\/uploads\/2019\/09\/Cat.png?resize=525%2C300 1.5x, https:\/\/i0.wp.com\/jakeouvina.com\/jake\/wp-content\/uploads\/2019\/09\/Cat.png?resize=700%2C400 2x"},"classes":[]},{"id":1404,"url":"http:\/\/jakeouvina.com\/jake\/index.php\/portfolio\/the-most-important-meal\/","url_meta":{"origin":1412,"position":2},"title":"The Most Important Meal","author":"Jake","date":"December 23, 2019","format":false,"excerpt":"https:\/\/youtu.be\/xxiKGG3SueM Oh, no! ToastBoay has been captured! Help him escape before they eat him for breakfast! This is my fourth video game: an infiltration game and kind of a tribute to the very first Metal Gear Solid. It was made in Unity2018.3. For this game I made two simple characters\u2026","rel":"","context":"Similar post","block_context":{"text":"Similar post","link":""},"img":{"alt_text":"","src":"https:\/\/i0.wp.com\/jakeouvina.com\/jake\/wp-content\/uploads\/2019\/12\/Thumbnail-2.png?resize=350%2C200","width":350,"height":200,"srcset":"https:\/\/i0.wp.com\/jakeouvina.com\/jake\/wp-content\/uploads\/2019\/12\/Thumbnail-2.png?resize=350%2C200 1x, https:\/\/i0.wp.com\/jakeouvina.com\/jake\/wp-content\/uploads\/2019\/12\/Thumbnail-2.png?resize=525%2C300 1.5x, https:\/\/i0.wp.com\/jakeouvina.com\/jake\/wp-content\/uploads\/2019\/12\/Thumbnail-2.png?resize=700%2C400 2x"},"classes":[]},{"id":1398,"url":"http:\/\/jakeouvina.com\/jake\/index.php\/portfolio\/howdy-partner\/","url_meta":{"origin":1412,"position":3},"title":"Howdy, Partner!","author":"Jake","date":"December 24, 2019","format":false,"excerpt":"https:\/\/youtu.be\/YphK5lKs_Mc This is my very first video game, created in Unity almost a year ago. I didn't know anything about 3D modelling, textures, animation... At that time I just managed to write some simple coding and put together some free assets from the Unity Asset Store in a landscape made\u2026","rel":"","context":"Similar post","block_context":{"text":"Similar post","link":""},"img":{"alt_text":"","src":"https:\/\/i0.wp.com\/jakeouvina.com\/jake\/wp-content\/uploads\/2019\/12\/Thumbnail.png?resize=350%2C200","width":350,"height":200,"srcset":"https:\/\/i0.wp.com\/jakeouvina.com\/jake\/wp-content\/uploads\/2019\/12\/Thumbnail.png?resize=350%2C200 1x, https:\/\/i0.wp.com\/jakeouvina.com\/jake\/wp-content\/uploads\/2019\/12\/Thumbnail.png?resize=525%2C300 1.5x, https:\/\/i0.wp.com\/jakeouvina.com\/jake\/wp-content\/uploads\/2019\/12\/Thumbnail.png?resize=700%2C400 2x"},"classes":[]},{"id":447,"url":"http:\/\/jakeouvina.com\/jake\/index.php\/portfolio\/15-specimen-collection\/","url_meta":{"origin":1412,"position":4},"title":"15 Specimen Collection","author":"Jake","date":"June 14, 2018","format":false,"excerpt":"","rel":"","context":"Similar post","block_context":{"text":"Similar post","link":""},"img":{"alt_text":"Specimen 14 Back","src":"https:\/\/i0.wp.com\/jakeouvina.com\/jake\/wp-content\/uploads\/2018\/06\/14.png?resize=350%2C200","width":350,"height":200},"classes":[]},{"id":1414,"url":"http:\/\/jakeouvina.com\/jake\/index.php\/portfolio\/forest-legends\/","url_meta":{"origin":1412,"position":5},"title":"Forest Legends","author":"Jake","date":"December 20, 2019","format":false,"excerpt":"https:\/\/youtu.be\/ztYMQRdL3aM Bruce McBuahair must face the Old Forest legends and become the Champion of all the Mushroom Clans! This little level was my second big project made in Unreal Engine 4. 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