Jake Ouviña

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3D Models

Super Nintendo Props 3D Model

Super Nintendo Props

Types: 3D Model, Game Dev, Prop
Tags: 3D texture, PBR, prop

A small scene featuring a Super Nintendo console, two controllers, four cartridges, a tube TV and cables, placed in a small room. It was modeled in 3Ds Max, and textured in Substance Painter. This model got a “Staff Pick”, a recognition from the staff members of Sketchfab, and was included in the “Staffpicked” collection.

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Cat, 664–30 BC, Metropolitan Museum of Art, NYC

Types: 3D Model, Game Dev, Prop
Tags: 3D model, 3D texture, PBR, prop

This is my contribution to the Ancient Artifacts 3D Modelling Challenge on Sketchfab, finishing in second place by popular vote. This model is a copy of an egyptian cat statue from the collections of The Met Musuem in New York. As described in its website: “Bastet was a powerful goddess of Lower Egypt, one who…

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Old Grandpa’s Suitcase

Types: 3D Model, Game Dev, Prop
Tags: 3D model, 3D texture, PBR, prop

My contribution to the Sketchfab Texturing Challenge! An old suitcase made of leather, tartan fabric and brass. It could be found at the bottom of a storage room, covered with dust and full of old photographs, documents and personal items. The texture set has been made with Substance Painter. Based on “Suitcase” by Santa Cruz Museum…

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Tharsis Facility

Types: 3D Model, Game Dev, Video Game
Tags: 3D model, collection, environment, gamedev, modular, Unreal Engine, videogame

Tharsis Facility is a collection of modular assets I designed to be used in Unreal Engine 4, and it was inspired by NASA’s 3D printed Mars Habitat Challenge. This is the first modular models I have ever designed, and the first environment I’ve created. The 3D models were made in 3ds Max 2019. The texture…

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